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M4a1/2, build help plz?
neogto
post Feb 6 2010, 05:40 PM
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im working on making a M4A1 Sherman tank but i dont know how to build it... i can build it for speed and get 60km out of it but i was wondering what i SHOULD do...
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xJosephx
post Feb 6 2010, 05:44 PM
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A good set up for the sherman is some armor, some speed and some attack, its a good all around tank, but if you go one way to far or another you might not be happy.


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neogto
post Feb 6 2010, 05:56 PM
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QUOTE (neogto @ Feb 6 2010, 06:40 PM) *
im working on making a M4A1 Sherman tank but i dont know how to build it... i can build it for speed and get 60km out of it but i was wondering what i SHOULD do...


well i went and took the armor tree in the military skills and i have

supply II
accel II
fort I (not lvl 10 for II)
repair II
rapid shot II
spirit I (heals 50%)

what should i put on the tank itself?
is it posible to do 2 trees like att and deff in assault at once?
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xJosephx
post Feb 6 2010, 06:10 PM
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my response above is what you should use on your tank, a good balance.

As per military skills, this game is all about armor, so I would go down the 1st column of the 1st page.


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EpicWizard
post Feb 16 2010, 09:54 PM
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If you want to really use the Sherman to its full effectiveness then get together with three other guys and form a squad. A Sherman with full armor is incredibly hard to kill and while you're soaking up damage running around in close quarters with the enemy your allies are shooting the crap out of them and healing you.

In general any tank is more effective in a group because then you're balancing the group not a single tank so you can have someone with high damage skills and a high damage tank focus on damage where as someone more support or armor oriented can focus on their specialty.
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Njonjo
post Jul 9 2010, 12:39 AM
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Whatever you do the Shermans pretty armored as is, not really in like with the real life equivalent, maybe just add some extra armor and some attack or range boost things.


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